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	<title>Comments for MacWeb3D</title>
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	<link>http://www.macweb3d.org</link>
	<description>Your resource for cross-platform web3D and virtual environments design</description>
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		<title>Comment on Virtual Worlds boom &#8211; and There.com goes Mac by Houston Animation Studio</title>
		<link>http://www.macweb3d.org/2008/08/virtual-worlds-boom-and-therecom-goes-mac/comment-page-1/#comment-40</link>
		<dc:creator>Houston Animation Studio</dc:creator>
		<pubDate>Fri, 04 Jun 2010 16:33:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.macweb3d.org/?p=5#comment-40</guid>
		<description>Great point, we definitely do (need mosaic 0.1b).</description>
		<content:encoded><![CDATA[<p>Great point, we definitely do (need mosaic 0.1b).</p>
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		<title>Comment on Two New VRML/X3D browsers by shears</title>
		<link>http://www.macweb3d.org/2007/09/two-new-vrmlx3d-browsers/comment-page-1/#comment-34</link>
		<dc:creator>shears</dc:creator>
		<pubDate>Wed, 07 Apr 2010 17:42:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.macweb3d.org/?p=7#comment-34</guid>
		<description>I can&#039;t find a working browser plugin. With FreeWRL the whole screen is black.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t find a working browser plugin. With FreeWRL the whole screen is black.</p>
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		<title>Comment on Virtual Worlds boom &#8211; and There.com goes Mac by Toby</title>
		<link>http://www.macweb3d.org/2008/08/virtual-worlds-boom-and-therecom-goes-mac/comment-page-1/#comment-33</link>
		<dc:creator>Toby</dc:creator>
		<pubDate>Sun, 20 Sep 2009 23:55:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.macweb3d.org/?p=5#comment-33</guid>
		<description>Oh joy, Mac support for There. But where is it? I have emailed them about this and they said they have no idea when it will be out but they are working very hard on it. Hmmm, it doesn&#039;t seem so... Considering that they promised us a Mac client by the end of 2008 and it is now almost the end of 2009. Kudos to Second Life who have been running cross-platform for years, something Makena can&#039;t seem to figure out. For now, I have to use Boot Camp for There which is increasingly frustrating to have to see Vista on my shiny MacBook screen. I bought a Mac to use OS X not Windoze.</description>
		<content:encoded><![CDATA[<p>Oh joy, Mac support for There. But where is it? I have emailed them about this and they said they have no idea when it will be out but they are working very hard on it. Hmmm, it doesn&#8217;t seem so&#8230; Considering that they promised us a Mac client by the end of 2008 and it is now almost the end of 2009. Kudos to Second Life who have been running cross-platform for years, something Makena can&#8217;t seem to figure out. For now, I have to use Boot Camp for There which is increasingly frustrating to have to see Vista on my shiny MacBook screen. I bought a Mac to use OS X not Windoze.</p>
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		<title>Comment on Virtual Worlds boom &#8211; and There.com goes Mac by Steve Nelson</title>
		<link>http://www.macweb3d.org/2008/08/virtual-worlds-boom-and-therecom-goes-mac/comment-page-1/#comment-30</link>
		<dc:creator>Steve Nelson</dc:creator>
		<pubDate>Thu, 20 Aug 2009 18:43:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.macweb3d.org/?p=5#comment-30</guid>
		<description>Vivaty has also said Mac support was on the way. About a year or so ago, too. I think they wanted the same publicity that there.com got!  Meanwhile, Vivaty says they do support the Mac. But irst you have to go to the store and buy a different operating system for your Mac, then download Bootcamp, then reboot your Mac so it really isn&#039;t a Mac anymore, then you can run Vivaty!</description>
		<content:encoded><![CDATA[<p>Vivaty has also said Mac support was on the way. About a year or so ago, too. I think they wanted the same publicity that there.com got!  Meanwhile, Vivaty says they do support the Mac. But irst you have to go to the store and buy a different operating system for your Mac, then download Bootcamp, then reboot your Mac so it really isn&#8217;t a Mac anymore, then you can run Vivaty!</p>
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		<title>Comment on Virtual Worlds boom &#8211; and There.com goes Mac by Steve Nelson</title>
		<link>http://www.macweb3d.org/2008/08/virtual-worlds-boom-and-therecom-goes-mac/comment-page-1/#comment-29</link>
		<dc:creator>Steve Nelson</dc:creator>
		<pubDate>Thu, 20 Aug 2009 18:40:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.macweb3d.org/?p=5#comment-29</guid>
		<description>Oh, good, in about a week we can celebrate the first anniversary of their announcement of Mac support, which garnered a lot of publicity for Makena and there.com.  No Mac support however, but they got a lot of mileage out of the announcement!</description>
		<content:encoded><![CDATA[<p>Oh, good, in about a week we can celebrate the first anniversary of their announcement of Mac support, which garnered a lot of publicity for Makena and there.com.  No Mac support however, but they got a lot of mileage out of the announcement!</p>
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		<title>Comment on Mac version of Google Sketchup by Viveka</title>
		<link>http://www.macweb3d.org/2006/06/mac-version-of-google-sketchup/comment-page-1/#comment-28</link>
		<dc:creator>Viveka</dc:creator>
		<pubDate>Wed, 19 Aug 2009 12:45:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.macweb3d.org/?p=11#comment-28</guid>
		<description>Try changing the settings in Preferences / OpenGL - turning off Fast Feedback for example can fix it for some video cards.</description>
		<content:encoded><![CDATA[<p>Try changing the settings in Preferences / OpenGL &#8211; turning off Fast Feedback for example can fix it for some video cards.</p>
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		<title>Comment on Mac version of Google Sketchup by Aaron</title>
		<link>http://www.macweb3d.org/2006/06/mac-version-of-google-sketchup/comment-page-1/#comment-27</link>
		<dc:creator>Aaron</dc:creator>
		<pubDate>Tue, 18 Aug 2009 03:16:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.macweb3d.org/?p=11#comment-27</guid>
		<description>Yep, awful redraw artifacting even with version 7. How silly. 
(Macbook)</description>
		<content:encoded><![CDATA[<p>Yep, awful redraw artifacting even with version 7. How silly.<br />
(Macbook)</p>
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		<title>Comment on Virtual Worlds boom &#8211; and There.com goes Mac by Darin McKinnis</title>
		<link>http://www.macweb3d.org/2008/08/virtual-worlds-boom-and-therecom-goes-mac/comment-page-1/#comment-25</link>
		<dc:creator>Darin McKinnis</dc:creator>
		<pubDate>Thu, 13 Aug 2009 19:01:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.macweb3d.org/?p=5#comment-25</guid>
		<description>Google Lively died at January 1, 2009.</description>
		<content:encoded><![CDATA[<p>Google Lively died at January 1, 2009.</p>
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		<title>Comment on Two New VRML/X3D browsers by Darin McKinnis</title>
		<link>http://www.macweb3d.org/2007/09/two-new-vrmlx3d-browsers/comment-page-1/#comment-24</link>
		<dc:creator>Darin McKinnis</dc:creator>
		<pubDate>Thu, 13 Aug 2009 19:00:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.macweb3d.org/?p=7#comment-24</guid>
		<description>FreeWRL worked for me.  It was not elaborate or polished but worked.   Octaga worked better and was definitely more polished.  Instantreality was a little harder to find and I haven&#039;t tried it yet - there were several instant...  products and so I got dazzled and confused.   I used FreeWRL only as a standalone app.  I didn&#039;t use is as a browser plugin.</description>
		<content:encoded><![CDATA[<p>FreeWRL worked for me.  It was not elaborate or polished but worked.   Octaga worked better and was definitely more polished.  Instantreality was a little harder to find and I haven&#8217;t tried it yet &#8211; there were several instant&#8230;  products and so I got dazzled and confused.   I used FreeWRL only as a standalone app.  I didn&#8217;t use is as a browser plugin.</p>
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		<title>Comment on Hello (again). by Marc Joly</title>
		<link>http://www.macweb3d.org/2009/05/hello-again/comment-page-1/#comment-23</link>
		<dc:creator>Marc Joly</dc:creator>
		<pubDate>Fri, 24 Jul 2009 08:42:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.macweb3d.org/?p=1#comment-23</guid>
		<description>I had no real job last winter because of the barriers you say. Are some people &quot;working&quot; on making most VRML browsers impossible to run on different platforms ? So many companies could exist if this happened ! 
I won&#039;t starve and sleep in the streets anymore. VRML and X3D will rule ! Long life to macweb3d !</description>
		<content:encoded><![CDATA[<p>I had no real job last winter because of the barriers you say. Are some people &#8220;working&#8221; on making most VRML browsers impossible to run on different platforms ? So many companies could exist if this happened !<br />
I won&#8217;t starve and sleep in the streets anymore. VRML and X3D will rule ! Long life to macweb3d !</p>
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